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Grafikkodierung und -Kompression
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Tag this content
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Tags added to the series of this content:WWW (2);
Add Link to this content
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Links added to the series of this content:Internet- und WWW-Technologien (SS 2012)
Meinel, Sack: Digitale Kommunikation (Buch)
Link zum Buch
Meinel, Sack: Internetworking - Technische Grundlagen und Anwendungen (Buch)
Link zum Buch
Zu meinen Videolisten hinzufügen
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with the playlist function you'll be able to create your own lecture video playlists.
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with the playlist function you'll be able to create your own lecture video playlists.
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Playlists
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Lecture Structure
- Hasso Plattner (00:00:01)
- Internet und WWW Technologien (00:00:02)
- Einordnung in die Vorlesung (00:00:47)
- Darstellung von Grafikclaten (00:01:26)
- Darstellung von Grafikclaten im Computer (00:02:58)
- Bitmapgrafik(3 3) (00:09:25)
- Jeder Pixel erhält Farbwert 9 Quantisierung (00:09:25)
- Bitmapgrafik (2 3) (00:06:58)
- Bitmapgrafik(2 3) (00:06:45)
- Vektorgrafik (3 3) (00:04:51)
- Vektorgrafik (2 3) (00:04:26)
- Grafik Grundbegriffe (00:11:48)
- Grafik Grundbeg riffe (00:12:04)
- Grafik Grundbegriffe (00:13:43)
- Schwar körperstrahlung (00:20:49)
- Reflexion und Brechung von Lichtstrahlen (00:19:23)
- Quantenmechanische Erscheinung dualer Charakter (00:19:15)
- aac Neu tor1643 1727 v (00:17:06)
- ij t arcusrvlarcR (00:17:06)
- Charakteristische Eigenschaften (00:15:25)
- Seitenverhältnis (Aspect Ratio) (00:14:42)
- Pixel Aspect Ratio (00:14:42)
- Farbpalette (Pseudo Color Color Lookup Table) (00:13:43)
- Bildauflösung (Dichte) (00:13:43)
- Farbmodelk (00:22:13)
- Farbmodelle (3 5) (00:26:15)
- F bITlOC1E ( (00:26:38)
- Farbmoae e (5 5) (00:27:50)
- F bI OCiE ( (00:27:54)
- CIE Farbmodell (00:28:34)
- CIE Farbm dell (00:29:33)
- RGB Farbm dell (00:31:50)
- Echtfarbdarstellung ab (00:33:59)
- 24 Bit Farbtiefe d h (00:33:59)
- RGB Farbwürfel (00:33:52)
- Additive Farbmischung (00:31:50)
- c v Y(K) Farbmoae (1 5) (00:37:00)
- c v Y(K) Farbmoae (2 5) (00:38:56)
- Subtraktive Farbmischung Grundfarben werden subtraktiv (00:38:56)
- Druckprinzip Farbpigmente der Grundfarben werden auf weiße (00:38:56)
- cMY(K) Farbmoue (3 5) (00:39:26)
- CMY(K) Farbmoclell (3 5) (00:40:16)
- cMY(K) Farbmoae (4 5) (00:41:20)
- HSV Farbm dell (00:43:02)
- Hue SötLIFöti0 IFIt6 SitY (00:45:02)
- HBL (00:45:02)
- ähnelt Farbmischung beim Malen (00:44:39)
- mit Ölfa rben (00:44:39)
- Andere Farbmodelle für Farbeigen (00:44:39)
- Farbton (Hue) (rot orange blau etc ) (00:43:02)
- Sättigung (Saturation) (00:43:02)
- Intensität (Value) (00:43:02)
- YUV Farbm dell (00:47:07)
- Zerlegung der Farben in (00:47:07)
- Helligkeitsanteil (Luminanz) Y Komponente (00:47:07)
- Farbanteil (Chrominanz) U und V Komponente (00:47:07)
- YUV Farbmodell (00:48:11)
- Konvertierung der Farbmoclelle (1 4) (00:49:40)
- Konvertierung der Farbmoclelle ( (00:50:14)
- BMP Bitmaps (00:52:59)
- GIF Graphics Interchange Format (1 7) (00:55:21)
- GIF Graphics Interchange Format (2 7) (00:57:16)
- GIF Graphics Interchange Format ( (00:59:10)
- GIF Graphics Interchange Format (4 7) (01:00:42)
- GIF Graphics Interchange Format (5 7) (01:02:51)
- GIF Graphics Interchange Format (4 (01:03:45)
- Graphics Interchange Format (4 (01:03:48)
- GIF Graphics Interchange Format (7 7) (01:05:42)
- PNG Portable Network Graphics ( (01:08:20)
- Differentielle prediktive Kodierung (01:11:51)
- Speicherung von Meta Information (01:11:51)
- als Nachfolgeformatfür GIF gedacht (01:08:20)
- Interlaced Darstellungsmöglichkeit (01:08:20)
- W iter (einfache) ) G kC atE fOI Tl tE (01:12:58)
- W iter (einfache) Gra kclatenformate (01:13:42)
- Glask rper (01:13:42)
- pt sche Ac (01:13:42)
- isuelle Achse Ä l A (01:13:42)
- sePup lleKammer wasserSE (01:13:42)
- Visuelle Wahrnehmung des Menschen (1 5) (01:13:43)
- Visuelle Wahrnehmung des Menschen (2 5) (01:15:10)
- Visuelle Wahrnehmung des Menschen (3 5) (01:16:26)
- Visuelle Wahrnehmung CIES V E SC 1QI 1 (01:18:30)
- kann bis zu 1000 Graustufen (01:18:30)
- Entsprechend der Farbempfindlichkeit unterscheidet man drei (01:18:30)
- Visuelle Wahrnehmung des Menschen (5 5) (01:18:53)
- JPEG Komprimierung (01:21:04)
- JPEG Komprimierung (2 4) (01:21:19)
- JPEG Komprimierung (01:22:21)
- JPEG Komprimierung (4 4) (01:22:32)
- JPEG Komprimierung Fa rbraumwechsel (01:23:16)
- JPEG Komprimierung Farbraumwechsel (01:24:00)
- JPEG Komprimierung Chr ma Sl subsamp n (1 5) (01:25:04)
- JPEG Komprimierung Chroma subsamp n (2 5) (01:25:08)
- JPEG Komprimierung Chroma subsamp n (3 5) (01:25:57)
- JPEG Komprimierung Chroma subsamp n (4 5) (01:26:32)
- JPEG Komprimierung Chroma Sübsamplin (5 5) (01:26:56)
- JPEG Komprimierung (01:27:47)
- uu c c7 7 HuffmannQuant s erung Kodierung (01:27:47)
- versetzt einzelne Helligkeitswe e vom O tsraum in den (01:28:39)
- DCT Discrete Cosine Transformation (01:28:39)
- JPEG Komprimierung DCT (3 9) (01:29:14)
- JPEG Komprimierung (01:29:18)
- Prinzip der Fourier Transformation (01:29:18)
- f1 2f1 3f1 A A A9 (01:30:16)
- DCT Discrete Cosine Transformation (01:30:33)
- JPEG Komprimierung Dcr (8 9) (01:32:42)
- JPEG Komprimierung (01:33:05)
- JPEG Komrpimierung (01:33:54)
- JPEG Komprimierung (1 2) (01:34:28)
- JPEG Komprimierung Quantisierung (2 2) (01:34:53)
- JPEG Komprimierung (1 4) (01:35:24)
- JPEG Komprimierung Encoding (01:35:26)
- Zig Zag Encoding (01:35:26)
- Modifizierte Huffman Kodierung (01:36:04)
- I ZU5 lTIF E f SSUFI( V0 (01:36:18)
- g app ox m enes Or g nalb ld (01:36:20)
- Kodierung Dekodierung (01:36:20)
- JPEG Komprimierung snaqua rä (2 2) (01:37:51)
- JPEGZOOO (01:39:19)
- IPEGZOOO (01:41:49)
- hoher niedriger Kompression (01:41:49)
- Resync Marker(Sync nach Kommunikationsabbruch) (01:41:49)
- verbesserte Integration von Metadaten (z B Wasserzeichen) (01:41:49)
- JPEGZOOO (01:42:16)
- Hasso (01:43:40)
Keyword
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